Tag: Paste Magazine

The Great Tragedy

Soldats Inconnus. | Promotional image courtesy of Ubisoft.

Life’s been a roller coaster, first off.

Like a lot of my friends, coworkers, and relations, I am – well, it’d be an understatement to say “disappointed with” but melodramatic to say “horrified by” our latest presidential election here in the U.S.A. Yet, on that very same night I became official with the most wonderful girlfriend I’ve ever been with.

My job, here in state government in Illinois, is a daily horror show of political gridlock. Yet, I am more comfortable, more confident, and more easygoing in my job and with my personal finances than I have ever been in a decade of living independently.

Incidentally, I’m also getting published more frequently in Paste Magazine, which has been gracious enough to let me write about movies for the past year, including a major trip to Colombia to talk about the nation’s beleaguered image and, just recently, another about the absurd output (and absurdly low quality) of Steven Seagal’s latter-day… art.

Point is, I’m stressed, jubilant, and/or wistful on a daily basis now. And I find that my time is a bit more divided in ways that are equal parts ponderous and joyous. It’s serendipitous that as I try to get a foot into the door with my own game design, I played Valiant Hearts: The Great War.

I lost it, folks. I haven’t cried at anything – film, play, book, or game – in close to ten years. I shed a few manly tears for this one. It is a celebration of fellowship and devotion in the midst of great chaos. War, the game is saying, is callous and absurd. It treats individual life as disposable. The rest of us would just prefer to live without it, but it comes for us and try as we might, we can’t escape.

I have also been playing Darkest Dungeon, whose similarities basically begin and end at the cartoon styling of the characters and the fact that death is so pervasive and inescapable in it that it becomes almost a dark joke. Valiant Hearts and Darkest Dungeon both know how nutty are their central premises. Valiant Hearts’ premise just so happens to also have actually happened.

I hope to write a bit more about my game design ambitions. I’ve made some programming headway and done some illuminating research on the time period I hope to portray. In the meantime, I’ll leave it to the professionals at Extra Credits to talk a bit about why I found Valiant Hearts so bittersweet.

Apparently people like reading about Starship Troopers

Starship Troopers, pinball machine illustration by Morgan Weistling, 1997 | by Tom Simpson. Labeled for noncommercial reuse by Google Image Search.


20 Years Ago, Starship Troopers Showed Us What Happens When Fascism Wins
Paste Magazine – March 2, 2017
Article link | http://bit.ly/2mO4Wsw

This little fellow tore up Reddit the other day. According to Paste’s site traffic, it got something like 232K unique views. So, good for me, I guess. It might actually be the most widely-read piece of writing I’ve ever written, ever. I doubt I ever got that many views writing for the Herald & Review of Decatur, Illinois (2010 census population: 76,000). I’ve certainly had way more fun writing other pieces – this one was a rougher go of it, mostly because I wanted to keep things focused on the film adaptation and not wander into the weeds on the book.

I’m careful not to shove in too much apocrypha when I write these articles for Paste, and my editors have been really gracious about letting me write in a way that might seem a little quotidian or overly academic when I dive into some of this stuff. I do it, though, because standards at a lot of entertainment websites are just Not Very Stringent, and you can make a lot of ridiculous-ass claims without backing anything up. Approaching this one, though, was almost too easy: It seems like every damn reviewer has circled back at some point and put on a whole big production about how this silly movie was swinging for the satirical fences and just didn’t quite get a hit.

I mean, look at what the A.V. Club wrote like, years ago now. Check out Rotten Tomatoes, where you can see that its score is buoyed, as I mention in this article, by reviews from the middle of the last decade. I felt a sort of intimidation at knowing I was tackling pretty well-trod territory already, and I had to resist just linking to about half a dozen other (let’s face it, better) articles.

And also, god fuck it, I just don’t want to write about the current political climate at all. I know it’s whining, but I spent a good half a decade writing about what I now regard to be a pretty much inexorable decline in society. It is exhausting to have to drag all of that into my fun writing, but what other choice did I have? How can you watch this movie these days and not marvel at how creepily plausible it is?